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Place spawn buildings closer to the top in fill
terrain types
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1 changed files with 2 additions and 1 deletions
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@ -152,7 +152,8 @@ public class StructureGeneratorTask implements GeneratorTask {
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Prefab spawnBuilding = spawnBuildings.next(ctx.getRandom());
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if(filled) {
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int y = ctx.getHeight() / 8 + ctx.nextInt(Math.max(1, ctx.nextInt(ctx.getHeight() / 8)));
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int min = ctx.getHeight() / 32;
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int y = min + ctx.nextInt(Math.max(1, ctx.nextInt(min)));
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ctx.placePrefab(spawnBuilding, x, y);
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} else {
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ctx.placePrefabSurface(spawnBuilding, x);
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