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coreboot for the Switch
This patch represents a major overhaul of the USB enumeration code in order to make it cleaner and much more robust to weird or malicious devices. The main improvement is that it correctly parses the USB descriptors even if there are unknown descriptors interspersed within, which is perfectly legal and in particular present on all SuperSpeed devices (due to the SuperSpeed Endpoint Companion Descriptor). In addition, it gets rid of the really whacky and special cased get_descriptor() function, which would read every descriptor twice whether it made sense or not. The new code makes the callers allocate descriptor memory and only read stuff twice when it's really necessary (i.e. the device and configuration descriptors). Finally, it also moves some more responsibilities into the controller-specific set_address() function in order to make sure things are initialized at the same stage for all controllers. In the new model it initializes the device entry (which zeroes the endpoint array), sets up endpoint 0 (including MPS), sets the device address and finally returns the whole usbdev_t structure with that address correctly set. Note that this should make SuperSpeed devices work, but SuperSpeed hubs are a wholly different story and would require a custom hub driver (since the hub descriptor and port status formats are different for USB 3.0 ports, and the whole issue about the same hub showing up as two different devices on two different ports might present additional challenges). The stack currently just issues a warning and refuses to initialize this part of the hub, which means that 3.0 devices connected through a 3.0 hub may not work correctly. Change-Id: Ie0b82dca23b7a750658ccc1a85f9daae5fbc20e1 Signed-off-by: Julius Werner <jwerner@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/170666 Reviewed-by: Kees Cook <keescook@chromium.org> (cherry picked from commit ecec80e062f7efe32a9a17479dcf8cb678a4a98b) Signed-off-by: Isaac Christensen <isaac.christensen@se-eng.com> Reviewed-on: http://review.coreboot.org/6780 Tested-by: build bot (Jenkins) |
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3rdparty@f37e0e64ac | ||
documentation | ||
payloads | ||
src | ||
util | ||
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.gitreview | ||
COPYING | ||
Makefile | ||
Makefile.inc | ||
README | ||
toolchain.inc |
------------------------------------------------------------------------------- coreboot README ------------------------------------------------------------------------------- coreboot is a Free Software project aimed at replacing the proprietary BIOS (firmware) found in most computers. coreboot performs a little bit of hardware initialization and then executes additional boot logic, called a payload. With the separation of hardware initialization and later boot logic, coreboot can scale from specialized applications that run directly firmware, run operating systems in flash, load custom bootloaders, or implement firmware standards, like PC BIOS services or UEFI. This allows for systems to only include the features necessary in the target application, reducing the amount of code and flash space required. coreboot was formerly known as LinuxBIOS. Payloads -------- After the basic initialization of the hardware has been performed, any desired "payload" can be started by coreboot. See http://www.coreboot.org/Payloads for a list of supported payloads. Supported Hardware ------------------ coreboot supports a wide range of chipsets, devices, and mainboards. For details please consult: * http://www.coreboot.org/Supported_Motherboards * http://www.coreboot.org/Supported_Chipsets_and_Devices Build Requirements ------------------ * gcc / g++ * make Optional: * doxygen (for generating/viewing documentation) * iasl (for targets with ACPI support) * gdb (for better debugging facilities on some targets) * ncurses (for 'make menuconfig') * flex and bison (for regenerating parsers) Building coreboot ----------------- Please consult http://www.coreboot.org/Build_HOWTO for details. Testing coreboot Without Modifying Your Hardware ------------------------------------------------ If you want to test coreboot without any risks before you really decide to use it on your hardware, you can use the QEMU system emulator to run coreboot virtually in QEMU. Please see http://www.coreboot.org/QEMU for details. Website and Mailing List ------------------------ Further details on the project, a FAQ, many HOWTOs, news, development guidelines and more can be found on the coreboot website: http://www.coreboot.org You can contact us directly on the coreboot mailing list: http://www.coreboot.org/Mailinglist Copyright and License --------------------- The copyright on coreboot is owned by quite a large number of individual developers and companies. Please check the individual source files for details. coreboot is licensed under the terms of the GNU General Public License (GPL). Some files are licensed under the "GPL (version 2, or any later version)", and some files are licensed under the "GPL, version 2". For some parts, which were derived from other projects, other (GPL-compatible) licenses may apply. Please check the individual source files for details. This makes the resulting coreboot images licensed under the GPL, version 2.