switch-coreboot/lib/malloc.c
Uwe Hermann 71ccb36afc Massive file rename and moving orgy:
- Everything in include/cpu/generic/x86/arch/* goes into
   include/arch/x86 now.

 - include/cpu/generic/x86/div64.h moves into include/arch/x86, too.

 - The former include/cpu/generic/x86/arch/elf.h moved to
   include/arch/x86/archelf.h, as elf.h already exists in include/
   and we must prevent a name clash.

Signed-off-by: Uwe Hermann <uwe@hermann-uwe.de>
Acked-by: Stefan Reinauer <stepan@coresystems.de>



git-svn-id: svn://coreboot.org/repository/LinuxBIOSv3@314 f3766cd6-281f-0410-b1cd-43a5c92072e9
2007-05-05 21:36:52 +00:00

92 lines
2.6 KiB
C

/*
* This file is part of the LinuxBIOS project.
*
* Copyright (C) 2007 Ronald G. Minnich <rminnich@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA, 02110-1301 USA
*/
/*
* Simple non-freeing malloc. There have been about a million versions of
* this but we need one with a known author. Almost every OS and bootloader
* has had this at some time or other.
*/
#include <types.h>
#include <stdlib.h>
#include <console.h>
#if 0
#define MALLOCDBG(x...)
#else
#define MALLOCDBG(x...) printk(BIOS_SPEW, x)
#endif
/*
* Instead of ldscript magic, just declare an array. The array will consume
* no bytes in the image, and it won't run into trouble the way the v2
* allocator could. We do not provide zero'd memory.
*
* Note that the execute-in-place (XIP) code in top of flash is not allowed
* to call malloc(), since we can't link this in to it. The flash-based code
* should always be dead simple (in fact, it's not clear we need malloc() at
* all any more -- we're doing our best to remove all usage of it -- the
* only real users were elfboot and lzma, and we have removed its usage in
* elfboot, and will try to remove its usage in lzma).
*/
#define HEAPSIZE (256 * 1024)
static unsigned char heap[HEAPSIZE];
static unsigned char *free_mem_ptr = heap;
static unsigned long freebytes = HEAPSIZE;
/**
* Allocate 'size' bytes of memory. The memory is not zero'd.
* If not enough memory is available, just die.
*
* @param size The number of bytes to allocate.
* @return A pointer to the allocated memory.
*/
void *malloc(size_t size)
{
void *p;
MALLOCDBG("%s Enter, size %d, free_mem_ptr %p\n",
__FUNCTION__, size, free_mem_ptr);
if (size > freebytes) {
die("Out of memory.\n");
}
size = (size + 3) & (~3); /* Align */
p = free_mem_ptr;
free_mem_ptr += size;
freebytes -= size;
MALLOCDBG("malloc 0x%08lx\n", (unsigned long)p);
return p;
}
/**
* Free the specified memory area.
* This is a no-op, we don't care about freeing memory.
*
* @param where A pointer to the memory area to free.
*/
void free(void *where)
{
/* Don't care. */
}