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Weblate c8b613f5dd I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2025-04-02 13:41:41 +00:00
.github CI: Update Ubuntu runner from 20.04 to 22.04 2025-02-13 13:55:26 +02:00
audio AUDIO: Use pointers when deleting inside range loops 2025-03-27 13:47:57 +08:00
backends I18N: Rename "se" to "sv", which is the correct Swedish language code 2025-03-30 22:19:13 +03:00
base BASE: Use pointers when deleting inside range loops 2025-03-27 13:47:57 +08:00
common I18N: Update g_obsoleteLanguages for latest SE_SWE -> SV_SWE change 2025-04-01 05:43:34 +02:00
devtools SCUMM: Add file size, version and release type information to some detection entries 2025-04-01 05:35:17 +02:00
dists I18N: Rename "se" to "sv", which is the correct Swedish language code 2025-03-30 22:19:13 +03:00
doc I18N: Update Snabbstart with better translation 2025-03-30 22:19:13 +03:00
engines SCUMM: JANITORIAL: Update some comments regarding the "sign fixes" for MI1 2025-04-02 15:40:20 +02:00
graphics FREESCAPE: Fix for #15486 TINYGL: triangles always override zbuffer from lines 2025-04-01 12:27:29 +02:00
gui GUI: Use C++ 11 range-based for loops 2025-03-27 13:47:57 +08:00
icons ICONS: Update macOS icon set 2024-03-05 13:46:35 +01:00
image IMAGE: Use C++ 11 range-based for loops 2025-03-27 13:47:57 +08:00
LICENSES LICENSES: Update the license information for the fonts 2024-12-10 21:52:48 +02:00
math COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
po I18N: Update translation files 2025-04-02 13:41:41 +00:00
test TESTS: Remove use of deprecated ManagedSurface constructors 2025-03-03 18:13:02 +02:00
video VIDEO: Use pointers when deleting inside range loops 2025-03-27 13:47:57 +08:00
.clang-format
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.editorconfig
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.gitignore GIT: Ignore __pycache__ folders, generated when running Python scripts 2024-12-27 09:36:09 +02:00
.gitlab-ci.yml
.readthedocs.yaml
AUTHORS CREDITS: Update 2025-02-10 17:31:08 +01:00
config.guess
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configure CONFIGURE: Make SVQ1 and QDM2 optional components 2025-03-03 07:31:41 +02:00
CONTRIBUTING.md
COPYING
COPYRIGHT ALL: Update copyright year to 2025 2024-12-31 23:58:06 +01:00
engines.awk CONFIGURE: Pretty print enabled and disabled components 2024-12-25 00:34:39 +01:00
Makefile
Makefile.common I18N: Rename "se" to "sv", which is the correct Swedish language code 2025-03-30 22:19:13 +03:00
NEWS.md NEWS: Mention supoort for Heart of China 2025-03-13 18:15:08 +11:00
plugin.exp
ports.mk I18N: Rename "se" to "sv", which is the correct Swedish language code 2025-03-30 22:19:13 +03:00
README.md README: Add link to daily builds 2024-05-27 02:58:15 +03:00
rules.mk BUILD: Avoid duplicating the split dwarf generation rule 2024-09-07 12:42:01 +02:00
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vcpkg.json

ScummVM README · CI Translation status PRs Welcome Codacy Badge

About ScummVM

ScummVM allows you to play classic graphic point-and-click adventure games, text adventure games, and RPGs, as long as you already have the game data files. ScummVM replaces the executable files shipped with the games, which means you can now play your favorite games on all your favorite devices.

So how did ScummVM get its name? Many of the famous LucasArts adventure games, such as Maniac Mansion and the Monkey Island series, were created using a utility called SCUMM (Script Creation Utility for Maniac Mansion). The VM in ScummVM stands for Virtual Machine.

While ScummVM was originally designed to run LucasArts SCUMM games, over time support has been added for many other games: see the full list on our wiki. Noteworthy titles include Broken Sword, Myst and Blade Runner, although there are countless other hidden gems to explore.

For more information, compatibility lists, details on donating, the latest release, progress reports and more, please visit the ScummVM home page.

Quickstart

For the impatient among you, here is how to get ScummVM running in five simple steps.

  1. Download ScummVM from our website and install it.

  2. Create a directory on your hard drive and copy the game datafiles from the original media to this directory. Repeat this for every game you want to play.

  3. Start ScummVM, choose 'Add game', select the directory containing the game datafiles (do not try to select the datafiles themselves!) and press Choose.

  4. The Game Options dialog opens to allow configuration of various settings for the game. These can be reconfigured at any time, but for now everything should be OK at the default settings.

  5. Select the game you want to play in the list, and press Start. To play a game next time, skip to step 5, unless you want to add more games.

Hint:

To add multiple games in one go, press and hold the shift key, then click 'Add game' -- the label will change to 'Mass Add' and if you press it, you are again asked to select a directory, only this time ScummVM will search through all subdirectories for supported games.

Reporting a bug

To report a bug, go to the ScummVM Issue Tracker and log in with your GitHub account.

Please make sure the bug is reproducible, and still occurs in the latest git/Daily build version. Also check the compatibility list for that game, to ensure the issue is not already known. Please do not report bugs for games that are not listed as completable on the Supported Games wiki page, or on the compatibility list. We already know those games have bugs!

Please include the following information in the bug report:

  • ScummVM version (test the latest git/Daily build)
  • Bug details, including instructions for how to reproduce the bug. If possible, include log files, screenshots, and any other relevant information.
  • Game language
  • Game version (for example, talkie or floppy)
  • Platform and Compiler (for example, Win32, Linux or FreeBSD)
  • An attached saved game, if possible.
  • If this bug only occurred recently, include the last version without the bug, and the first version with the bug. That way we can fix it quicker by looking at the changes made.

Finally, please report each issue separately; do not file multiple issues on the same ticket. It is difficult to track the status of each individual bug when they aren't on their own tickets.

Documentation

User documentation

For everything you need to know about how to use ScummVM, see our user documentation.

The ScummVM Wiki

The wiki is the place to go for information about every game supported by ScummVM. If you're a developer, there's also some very handy information in the Developer section.

Changelog

Our extensive change log is available here.

SAST Tools

PVS-Studio - static analyzer for C, C++, C#, and Java code.

Credits

A massive thank you to the entire team for making the ScummVM project possible. See the credits here!


Good Luck and Happy Adventuring! The ScummVM team. https://www.scummvm.org/